FilterProgress
Repository source: FilterProgress
Question
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Code¶
FilterProgress.cxx
#include <vtkCallbackCommand.h>
#include <vtkCommand.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTestFilterProgressFilter.h>
void ProgressFunction(vtkObject* caller, long unsigned int eventId,
void* clientData, void* callData);
int main(int, char*[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkTestFilterProgressFilter> testFilter =
vtkSmartPointer<vtkTestFilterProgressFilter>::New();
testFilter->SetInputConnection(sphereSource->GetOutputPort());
testFilter->Update();
return EXIT_SUCCESS;
}
vtkTestFilterProgressFilter.h
#ifndef __vtkTestFilterProgressFilter_h
#define __vtkTestFilterProgressFilter_h
#include <vtkPolyDataAlgorithm.h>
class vtkTestFilterProgressFilter : public vtkPolyDataAlgorithm
{
public:
static vtkTestFilterProgressFilter* New();
vtkTypeMacro(vtkTestFilterProgressFilter, vtkAlgorithm);
protected:
vtkTestFilterProgressFilter();
~vtkTestFilterProgressFilter() override;
int RequestData(vtkInformation*, vtkInformationVector**,
vtkInformationVector*) override;
static void ProgressFunction(vtkObject* caller, long unsigned int eventId,
void* clientData, void* callData);
private:
vtkTestFilterProgressFilter(const vtkTestFilterProgressFilter&) = delete;
void operator=(const vtkTestFilterProgressFilterr&) = delete;
};
#endif
vtkTestFilterProgressFilter.cxx
#include <vtkSmartPointer.h>
#include <vtkCallbackCommand.h>
#include <vtkDataObject.h>
#include <vtkInformation.h>
#include <vtkInformationVector.h>
#include <vtkObjectFactory.h>
#include <vtkStreamingDemandDrivenPipeline.h>
#include "vtkTestFilterProgressFilter.h"
vtkStandardNewMacro(vtkTestFilterProgressFilter);
vtkTestFilterProgressFilter::vtkTestFilterProgressFilter()
{
vtkSmartPointer<vtkCallbackCommand> progressCallback =
vtkSmartPointer<vtkCallbackCommand>::New();
progressCallback->SetCallback(this->ProgressFunction);
this->AddObserver(vtkCommand::ProgressEvent, progressCallback);
}
void vtkTestFilterProgressFilter::ProgressFunction(vtkObject* caller,
long unsigned int eventId,
void* clientData,
void* callData)
{
vtkTestFilterProgressFilterr* testFilter =
static_cast<vtkTestFilterProgressFilter*>(caller);
cout << "Progress: " << testFilter->GetProgress() << endl;
}
int vtkTestFilterProgressFilter::RequestData(
vtkInformation* vtkNotUsed(request), vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
// get the info objects
vtkInformation* inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation* outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
vtkPolyData* input =
dynamic_cast<vtkPolyData*>(inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkPolyData* output =
dynamic_cast<vtkPolyData*>(outInfo->Get(vtkDataObject::DATA_OBJECT()));
for (vtkIdType i = 0; i < input->GetNumberOfPoints(); i++)
{
this->UpdateProgress(static_cast<double>(i) / input->GetNumberOfPoints());
}
output->ShallowCopy(input);
return 1;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(FilterProgress)
find_package(VTK COMPONENTS
CommonCore
CommonDataModel
FiltersSources
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "FilterProgress: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(FilterProgress MACOSX_BUNDLE FilterProgress.cxx )
target_link_libraries(FilterProgress PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS FilterProgress
MODULES ${VTK_LIBRARIES}
)
Download and Build FilterProgress¶
Click here to download FilterProgress and its CMakeLists.txt file. Once the tarball FilterProgress.tar has been downloaded and extracted,
cd FilterProgress/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./FilterProgress
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.