VectorFieldNonZeroExtraction
Repository source: VectorFieldNonZeroExtraction
Question
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Code¶
VectorFieldNonZeroExtraction.cxx
// #include <vtkDataArray.h>
// #include <vtkFloatArray.h>
#include <vtkImageData.h>
#include <vtkImageMagnitude.h>
#include <vtkNew.h>
#include <vtkPointData.h>
#include <vtkPolyData.h>
#include <vtkThresholdPoints.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkXMLPolyDataWriter.h>
namespace {
void CreateVectorField(vtkImageData* image);
void WriteImage(vtkImageData* image, const std::string& fileName);
void WriteVectorField(vtkPolyData* vectorField, const std::string& fileName);
} // namespace
int main(int, char*[])
{
  // Create an image
  vtkNew<vtkImageData> image;
  CreateVectorField(image);
  vtkNew<vtkImageMagnitude> magnitudeFilter;
  magnitudeFilter->SetInputData(image);
  magnitudeFilter->Update(); // This filter produces a vtkImageData with an
                             // array named "Magnitude".
  image->GetPointData()->AddArray(
      magnitudeFilter->GetOutput()->GetPointData()->GetScalars());
  image->GetPointData()->SetActiveScalars("Magnitude");
  vtkNew<vtkThresholdPoints> thresholdPoints;
  // thresholdPoints->SetInputConnection(magnitudeFilter->GetOutputPort());
  thresholdPoints->SetInputData(image);
  thresholdPoints->SetUpperThreshold(0.05);
  thresholdPoints->SetThresholdFunction(vtkThresholdPoints::THRESHOLD_UPPER);
  thresholdPoints->Update();
  WriteImage(image, "input.vti");
  WriteVectorField(thresholdPoints->GetOutput(), "output.vtp");
  return EXIT_SUCCESS;
}
namespace {
void CreateVectorField(vtkImageData* image)
{
  // Specify the size of the image data
  image->SetDimensions(50, 50, 1);
  image->AllocateScalars(VTK_FLOAT, 3);
  const int* dims = image->GetDimensions();
  // Zero the image
  for (auto y = 0; y < dims[1]; y++)
  {
    for (auto x = 0; x < dims[0]; x++)
    {
      float* pixel = static_cast<float*>(image->GetScalarPointer(x, y, 0));
      pixel[0] = 0.0;
      pixel[1] = 0.0;
      pixel[2] = 0.0;
    }
  }
  // Set two of the pixels to non zero values
  float* pixel = static_cast<float*>(image->GetScalarPointer(20, 20, 0));
  pixel[0] = -10.0;
  pixel[1] = 5.0;
  pixel[2] = 0.0;
  pixel = static_cast<float*>(image->GetScalarPointer(30, 30, 0));
  pixel[0] = 10.0;
  pixel[1] = 10.0;
  pixel[2] = 0.0;
  image->GetPointData()->SetActiveVectors("ImageScalars");
  image->Modified();
}
void WriteVectorField(vtkPolyData* vectorField, const std::string& fileName)
{
  vtkNew<vtkXMLPolyDataWriter> writer;
  writer->SetFileName(fileName.c_str());
  writer->SetInputData(vectorField);
  writer->Write();
}
void WriteImage(vtkImageData* image, const std::string& fileName)
{
  vtkNew<vtkXMLImageDataWriter> writer;
  writer->SetFileName(fileName.c_str());
  writer->SetInputData(image);
  writer->Write();
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VectorFieldNonZeroExtraction)
find_package(VTK COMPONENTS 
  CommonCore
  CommonDataModel
  FiltersCore
  IOXML
  ImagingMath
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "VectorFieldNonZeroExtraction: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VectorFieldNonZeroExtraction MACOSX_BUNDLE VectorFieldNonZeroExtraction.cxx )
  target_link_libraries(VectorFieldNonZeroExtraction PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS VectorFieldNonZeroExtraction
  MODULES ${VTK_LIBRARIES}
)
Download and Build VectorFieldNonZeroExtraction¶
Click here to download VectorFieldNonZeroExtraction and its CMakeLists.txt file. Once the tarball VectorFieldNonZeroExtraction.tar has been downloaded and extracted,
cd VectorFieldNonZeroExtraction/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VectorFieldNonZeroExtraction
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.