VRMLImporter
Repository source: VRMLImporter
Description¶
This example loads a wrl file and displays it on the screen. An example file to use is src/Testing/Data/sextant.wrl.
Seealso
VRMLImporterDemo shows how to add additional pipeline elements to imported polydata.
Warning
The vtkVRMLImporter only imports VRML 2.0 files.
Other languages
See (Java)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
VRMLImporter.cxx
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkVRMLImporter.h>
int main(int argc, char* argv[])
{
  if (argc < 2)
  {
    std::cout << "Required arguments: Filename e.g. sextant.wrl" << std::endl;
    return EXIT_FAILURE;
  }
  std::string filename = argv[1];
  std::cout << "Reading " << filename << std::endl;
  vtkNew<vtkNamedColors> colors;
  vtkNew<vtkRenderer> renderer;
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->AddRenderer(renderer);
  renderWindow->SetWindowName("VRMLImporter");
  vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
  renderWindowInteractor->SetRenderWindow(renderWindow);
  // VRML Import
  vtkNew<vtkVRMLImporter> importer;
  importer->SetFileName(filename.c_str());
  importer->SetRenderWindow(renderWindow);
  importer->Update();
  auto actors = renderer->GetActors();
  std::cout << "There are " << actors->GetNumberOfItems() << " actors"
            << std::endl;
  renderer->SetBackground(colors->GetColor3d("Burlywood").GetData());
  renderWindow->SetSize(512, 512);
  renderWindow->Render();
  renderWindowInteractor->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(VRMLImporter)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  IOImport
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "VRMLImporter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(VRMLImporter MACOSX_BUNDLE VRMLImporter.cxx )
  target_link_libraries(VRMLImporter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS VRMLImporter
  MODULES ${VTK_LIBRARIES}
)
Download and Build VRMLImporter¶
Click here to download VRMLImporter and its CMakeLists.txt file. Once the tarball VRMLImporter.tar has been downloaded and extracted,
cd VRMLImporter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./VRMLImporter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
