ImageDivergence
Repository source: ImageDivergence
Other languages
See (PythonicAPI)
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
ImageDivergence.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageDivergence.h>
#include <vtkImageGradient.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
  vtkNew<vtkNamedColors> colors;
  // Create an image.
  vtkNew<vtkImageMandelbrotSource> source;
  source->Update();
  vtkNew<vtkImageCast> originalCastFilter;
  originalCastFilter->SetInputConnection(source->GetOutputPort());
  originalCastFilter->SetOutputScalarTypeToFloat();
  originalCastFilter->Update();
  // Compute the gradient (to produce a vector field).
  vtkNew<vtkImageGradient> gradientFilter;
  gradientFilter->SetInputConnection(source->GetOutputPort());
  gradientFilter->Update();
  vtkNew<vtkImageDivergence> divergenceFilter;
  divergenceFilter->SetInputConnection(gradientFilter->GetOutputPort());
  divergenceFilter->Update();
  vtkNew<vtkImageCast> divergenceCastFilter;
  divergenceCastFilter->SetInputConnection(divergenceFilter->GetOutputPort());
  divergenceCastFilter->SetOutputScalarTypeToFloat();
  divergenceCastFilter->Update();
  // Create actors
  vtkNew<vtkImageActor> originalActor;
  originalActor->GetMapper()->SetInputConnection(
      originalCastFilter->GetOutputPort());
  vtkNew<vtkImageActor> divergenceActor;
  divergenceActor->GetMapper()->SetInputConnection(
      divergenceCastFilter->GetOutputPort());
  // Define viewport ranges.
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
  // Setup renderers.
  vtkNew<vtkRenderer> originalRenderer;
  originalRenderer->SetViewport(leftViewport);
  originalRenderer->AddActor(originalActor);
  originalRenderer->ResetCamera();
  originalRenderer->SetBackground(colors->GetColor3d("Sienna").GetData());
  vtkNew<vtkRenderer> divergenceRenderer;
  divergenceRenderer->SetViewport(rightViewport);
  divergenceRenderer->AddActor(divergenceActor);
  divergenceRenderer->ResetCamera();
  divergenceRenderer->SetBackground(colors->GetColor3d("RoyalBlue").GetData());
  // Setup render window.
  vtkNew<vtkRenderWindow> renderWindow;
  renderWindow->SetSize(600, 300);
  renderWindow->AddRenderer(originalRenderer);
  renderWindow->AddRenderer(divergenceRenderer);
  renderWindow->SetWindowName("ImageDivergence");
  // Setup render window interactor.
  vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
  vtkNew<vtkInteractorStyleImage> style;
  renderWindowInteractor->SetInteractorStyle(style);
  // Render and start interaction.
  renderWindowInteractor->SetRenderWindow(renderWindow);
  renderWindow->Render();
  renderWindowInteractor->Initialize();
  renderWindowInteractor->Start();
  return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageDivergence)
find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  ImagingCore
  ImagingGeneral
  ImagingMath
  ImagingSources
  InteractionStyle
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "ImageDivergence: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageDivergence MACOSX_BUNDLE ImageDivergence.cxx )
  target_link_libraries(ImageDivergence PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS ImageDivergence
  MODULES ${VTK_LIBRARIES}
)
Download and Build ImageDivergence¶
Click here to download ImageDivergence and its CMakeLists.txt file. Once the tarball ImageDivergence.tar has been downloaded and extracted,
cd ImageDivergence/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageDivergence
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.
