ImageNonMaximumSuppression
Repository source: ImageNonMaximumSuppression
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See (PythonicAPI)
Question
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Code¶
ImageNonMaximumSuppression.cxx
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageGradient.h>
#include <vtkImageGradientMagnitude.h>
#include <vtkImageMapper3D.h>
#include <vtkImageNonMaximumSuppression.h>
#include <vtkImageSinusoidSource.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkImageSinusoidSource> source;
source->Update();
vtkNew<vtkImageCast> sourceCastFilter;
sourceCastFilter->SetOutputScalarTypeToUnsignedChar();
sourceCastFilter->SetInputConnection(source->GetOutputPort());
sourceCastFilter->Update();
vtkNew<vtkImageGradient> gradientFilter;
gradientFilter->SetInputConnection(source->GetOutputPort());
vtkNew<vtkImageGradientMagnitude> gradientMagnitudeFilter;
gradientMagnitudeFilter->SetInputConnection(source->GetOutputPort());
vtkNew<vtkImageCast> gradientMagnitudeCastFilter;
gradientMagnitudeCastFilter->SetOutputScalarTypeToUnsignedChar();
gradientMagnitudeCastFilter->SetInputConnection(
gradientMagnitudeFilter->GetOutputPort());
gradientMagnitudeCastFilter->Update();
vtkNew<vtkImageNonMaximumSuppression> suppressionFilter;
suppressionFilter->SetInputConnection(
0, gradientMagnitudeFilter->GetOutputPort());
suppressionFilter->SetInputConnection(1, gradientFilter->GetOutputPort());
suppressionFilter->SetDimensionality(2);
suppressionFilter->Update();
vtkNew<vtkImageCast> suppressionCastFilter;
suppressionCastFilter->SetOutputScalarTypeToUnsignedChar();
suppressionCastFilter->SetInputConnection(suppressionFilter->GetOutputPort());
suppressionCastFilter->Update();
// Create actors.
vtkNew<vtkImageActor> originalActor;
originalActor->GetMapper()->SetInputConnection(
sourceCastFilter->GetOutputPort());
vtkNew<vtkImageActor> gradientMagnitudeActor;
gradientMagnitudeActor->GetMapper()->SetInputConnection(
gradientMagnitudeCastFilter->GetOutputPort());
vtkNew<vtkImageActor> suppressionActor;
suppressionActor->GetMapper()->SetInputConnection(
suppressionCastFilter->GetOutputPort());
// Define viewport ranges.
// (xmin, ymin, xmax, ymax)
double originalViewport[4] = {0.0, 0.0, 0.33, 1.0};
double gradientMagnitudeViewport[4] = {0.33, 0.0, 0.66, 1.0};
double suppressionViewport[4] = {0.66, 0.0, 1.0, 1.0};
// Setup renderers.
vtkNew<vtkRenderer> originalRenderer;
originalRenderer->SetViewport(originalViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
originalRenderer->SetBackground(colors->GetColor3d("Mint").GetData());
vtkNew<vtkRenderer> gradientMagnitudeRenderer;
gradientMagnitudeRenderer->SetViewport(gradientMagnitudeViewport);
gradientMagnitudeRenderer->AddActor(gradientMagnitudeActor);
gradientMagnitudeRenderer->ResetCamera();
gradientMagnitudeRenderer->SetBackground(
colors->GetColor3d("Peacock").GetData());
vtkNew<vtkRenderer> suppressionRenderer;
suppressionRenderer->SetViewport(suppressionViewport);
suppressionRenderer->AddActor(suppressionActor);
suppressionRenderer->ResetCamera();
suppressionRenderer->SetBackground(
colors->GetColor3d("BlanchedAlmond").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(900, 300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(gradientMagnitudeRenderer);
renderWindow->AddRenderer(suppressionRenderer);
renderWindow->SetWindowName("ImageNonMaximumSuppression");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageNonMaximumSuppression)
find_package(VTK COMPONENTS
CommonColor
CommonCore
ImagingCore
ImagingGeneral
ImagingMorphological
ImagingSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ImageNonMaximumSuppression: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageNonMaximumSuppression MACOSX_BUNDLE ImageNonMaximumSuppression.cxx )
target_link_libraries(ImageNonMaximumSuppression PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImageNonMaximumSuppression
MODULES ${VTK_LIBRARIES}
)
Download and Build ImageNonMaximumSuppression¶
Click here to download ImageNonMaximumSuppression and its CMakeLists.txt file. Once the tarball ImageNonMaximumSuppression.tar has been downloaded and extracted,
cd ImageNonMaximumSuppression/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageNonMaximumSuppression
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.