ImageSeparableConvolution
Repository source: ImageSeparableConvolution
Description¶
Read in a binary image and convolve it with a separable kernel. The input and output are displayed.
Other languages
See (PythonicAPI)
Question
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Code¶
ImageSeparableConvolution.cxx
#include <vtkFloatArray.h>
#include <vtkImageActor.h>
#include <vtkImageCast.h>
#include <vtkImageMapper3D.h>
#include <vtkImageSeparableConvolution.h>
#include <vtkInteractorStyleImage.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPNGReader.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
int main(int argc, char* argv[])
{
vtkNew<vtkNamedColors> colors;
// Handle the arguments.
if (argc < 2)
{
std::cout << "Required arguments: BinaryImage.png e.g. Yinyang.png"
<< std::endl;
return EXIT_FAILURE;
}
// Read the image.
vtkNew<vtkPNGReader> reader;
reader->SetFileName(argv[1]);
reader->Update();
vtkNew<vtkFloatArray> xKernel;
xKernel->SetNumberOfTuples(5);
xKernel->SetNumberOfComponents(1);
xKernel->SetValue(0, 1);
xKernel->SetValue(1, 1);
xKernel->SetValue(2, 1);
xKernel->SetValue(3, 1);
xKernel->SetValue(4, 1);
vtkNew<vtkImageSeparableConvolution> convolutionFilter;
convolutionFilter->SetInputConnection(reader->GetOutputPort());
convolutionFilter->SetXKernel(xKernel);
convolutionFilter->Update();
vtkNew<vtkImageActor> originalActor;
originalActor->GetMapper()->SetInputConnection(reader->GetOutputPort());
vtkNew<vtkImageCast> convolutionCastFilter;
convolutionCastFilter->SetInputConnection(convolutionFilter->GetOutputPort());
convolutionCastFilter->SetOutputScalarTypeToUnsignedChar();
convolutionCastFilter->Update();
vtkNew<vtkImageActor> convolutionActor;
convolutionActor->GetMapper()->SetInputConnection(
convolutionCastFilter->GetOutputPort());
// Define viewport ranges.
// (xmin, ymin, xmax, ymax)
double originalViewport[4] = {0.0, 0.0, 0.5, 1.0};
double convolutionViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup renderers
vtkNew<vtkRenderer> originalRenderer;
originalRenderer->SetViewport(originalViewport);
originalRenderer->AddActor(originalActor);
originalRenderer->ResetCamera();
originalRenderer->SetBackground(
colors->GetColor3d("CornflowerBlue").GetData());
vtkNew<vtkRenderer> convolutionRenderer;
convolutionRenderer->SetViewport(convolutionViewport);
convolutionRenderer->AddActor(convolutionActor);
convolutionRenderer->ResetCamera();
convolutionRenderer->SetBackground(colors->GetColor3d("SteelBlue").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(600, 300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(convolutionRenderer);
renderWindow->SetWindowName("ImageSeparableConvolution");
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
vtkNew<vtkInteractorStyleImage> style;
renderWindowInteractor->SetInteractorStyle(style);
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(ImageSeparableConvolution)
find_package(VTK COMPONENTS
CommonColor
CommonCore
IOImage
ImagingCore
ImagingGeneral
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "ImageSeparableConvolution: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageSeparableConvolution MACOSX_BUNDLE ImageSeparableConvolution.cxx )
target_link_libraries(ImageSeparableConvolution PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS ImageSeparableConvolution
MODULES ${VTK_LIBRARIES}
)
Download and Build ImageSeparableConvolution¶
Click here to download ImageSeparableConvolution and its CMakeLists.txt file. Once the tarball ImageSeparableConvolution.tar has been downloaded and extracted,
cd ImageSeparableConvolution/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./ImageSeparableConvolution
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.