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ImageClip

Repository source: ImageClip


Description

This example loads an image into the left half of the window. When you move the border widget (the green square in the bottom left corner) over the image, the region that is selected is displayed in the right half of the window.

Other languages

See (PythonicAPI)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

ImageClip.cxx

#include <vtkBorderRepresentation.h>
#include <vtkBorderWidget.h>
#include <vtkCommand.h>
#include <vtkImageActor.h>
#include <vtkImageClip.h>
#include <vtkImageData.h>
#include <vtkImageMapper3D.h>
#include <vtkInformation.h>
#include <vtkInteractorStyleImage.h>
#include <vtkJPEGReader.h>
#include <vtkMath.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkProperty2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
#include <vtkStreamingDemandDrivenPipeline.h>

#include <string>

namespace {

class vtkBorderCallback2 : public vtkCommand
{
public:
  vtkBorderCallback2()
  {
  }

  static vtkBorderCallback2* New()
  {
    return new vtkBorderCallback2;
  }

  virtual void Execute(vtkObject* caller, unsigned long, void*)
  {

    vtkBorderWidget* borderWidget = reinterpret_cast<vtkBorderWidget*>(caller);

    // Get the world coordinates of the two corners of the box.
    auto lowerLeftCoordinate =
        static_cast<vtkBorderRepresentation*>(borderWidget->GetRepresentation())
            ->GetPositionCoordinate();
    auto lowerLeft =
        lowerLeftCoordinate->GetComputedWorldValue(this->LeftRenderer);
    std::cout << "Lower left coordinate: " << lowerLeft[0] << ", "
              << lowerLeft[1] << ", " << lowerLeft[2] << std::endl;

    auto upperRightCoordinate =
        static_cast<vtkBorderRepresentation*>(borderWidget->GetRepresentation())
            ->GetPosition2Coordinate();
    auto upperRight =
        upperRightCoordinate->GetComputedWorldValue(this->LeftRenderer);
    std::cout << "Upper right coordinate: " << upperRight[0] << ", "
              << upperRight[1] << ", " << upperRight[2] << std::endl;

    const double* bounds = this->ImageActor->GetBounds();
    double xmin = bounds[0];
    double xmax = bounds[1];
    double ymin = bounds[2];
    double ymax = bounds[3];

    if ((lowerLeft[0] > xmin) && (upperRight[0] < xmax) &&
        (lowerLeft[1] > ymin) && (upperRight[1] < ymax))
    {
      this->ClipFilter->SetOutputWholeExtent(
          vtkMath::Round(lowerLeft[0]), vtkMath::Round(upperRight[0]),
          vtkMath::Round(lowerLeft[1]), vtkMath::Round(upperRight[1]), 0, 1);
    }
    else
    {
      std::cout << "box is NOT inside image" << std::endl;
    }
  }

  void SetLeftRenderer(vtkSmartPointer<vtkRenderer> renderer)
  {
    this->LeftRenderer = renderer;
  }
  void SetImageActor(vtkSmartPointer<vtkImageActor> actor)
  {
    this->ImageActor = actor;
  }
  void SetClipFilter(vtkSmartPointer<vtkImageClip> clip)
  {
    this->ClipFilter = clip;
  }

private:
  vtkSmartPointer<vtkRenderer> LeftRenderer;
  vtkSmartPointer<vtkImageActor> ImageActor;
  vtkSmartPointer<vtkImageClip> ClipFilter;
};

} // namespace

int main(int argc, char* argv[])
{
  vtkNew<vtkNamedColors> color;

  // Parse input arguments.
  if (argc != 2)
  {
    std::cerr << "Usage: " << argv[0] << " Filename(.jpg) e.g. Gourds2.jpg"
              << std::endl;
    return EXIT_FAILURE;
  }

  std::string inputFilename = argv[1];

  // Read the image.
  vtkNew<vtkJPEGReader> jPEGReader;

  if (!jPEGReader->CanReadFile(inputFilename.c_str()))
  {
    std::cout << "Error: cannot read " << inputFilename << std::endl;
    return EXIT_FAILURE;
  }

  jPEGReader->SetFileName(inputFilename.c_str());
  jPEGReader->Update();

  int extent[6];
  jPEGReader->GetOutput()->GetExtent(extent);
  // xmin, xmax, ymin, ymax
  // std::cout << "extent: " << extent[0] << " " << extent[1] << " " <<
  // extent[2] << " " <<  extent[3] << " " <<  extent[4] << " " <<
  // extent[5] << std::endl;

  vtkNew<vtkImageActor> imageActor;
  imageActor->GetMapper()->SetInputConnection(jPEGReader->GetOutputPort());

  vtkNew<vtkRenderWindow> renderWindow;

  vtkNew<vtkRenderWindowInteractor> interactor;

  vtkNew<vtkInteractorStyleImage> style;
  interactor->SetInteractorStyle(style);

  vtkNew<vtkBorderWidget> borderWidget;
  borderWidget->SetInteractor(interactor);
  static_cast<vtkBorderRepresentation*>(borderWidget->GetRepresentation())
      ->GetBorderProperty()
      ->SetColor(color->GetColor3d("Lime").GetData());
  borderWidget->SelectableOff();

  interactor->SetRenderWindow(renderWindow);

  // Define viewport ranges in normalized coordinates.
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};

  // Setup both renderers.
  vtkNew<vtkRenderer> leftRenderer;
  renderWindow->AddRenderer(leftRenderer);
  leftRenderer->SetViewport(leftViewport);
  leftRenderer->SetBackground(color->GetColor3d("DarkSlateGray").GetData());

  vtkNew<vtkRenderer> rightRenderer;
  renderWindow->AddRenderer(rightRenderer);
  rightRenderer->SetViewport(rightViewport);
  rightRenderer->SetBackground(color->GetColor3d("DimGray").GetData());

  leftRenderer->AddActor(imageActor);

  leftRenderer->ResetCamera();
  rightRenderer->ResetCamera();

  vtkNew<vtkImageClip> imageClip;
  imageClip->SetInputConnection(jPEGReader->GetOutputPort());
  jPEGReader->UpdateInformation();
  imageClip->SetOutputWholeExtent(jPEGReader->GetOutputInformation(0)->Get(
      vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()));
  imageClip->ClipDataOn();

  vtkNew<vtkImageActor> clipActor;
  clipActor->GetMapper()->SetInputConnection(imageClip->GetOutputPort());

  rightRenderer->AddActor(clipActor);

  vtkNew<vtkBorderCallback2> borderCallback;
  borderCallback->SetLeftRenderer(leftRenderer);
  borderCallback->SetImageActor(imageActor);
  borderCallback->SetClipFilter(imageClip);

  borderWidget->AddObserver(vtkCommand::InteractionEvent, borderCallback);

  renderWindow->SetWindowName("ImageClip");
  renderWindow->Render();
  borderWidget->On();
  interactor->Start();

  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.12 FATAL_ERROR)

project(ImageClip)

find_package(VTK COMPONENTS 
  CommonColor
  CommonCore
  CommonDataModel
  CommonExecutionModel
  IOImage
  ImagingCore
  InteractionStyle
  InteractionWidgets
  RenderingContextOpenGL2
  RenderingCore
  RenderingFreeType
  RenderingGL2PSOpenGL2
  RenderingOpenGL2
)

if (NOT VTK_FOUND)
  message(FATAL_ERROR "ImageClip: Unable to find the VTK build folder.")
endif()

# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(ImageClip MACOSX_BUNDLE ImageClip.cxx )
  target_link_libraries(ImageClip PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS ImageClip
  MODULES ${VTK_LIBRARIES}
)

Download and Build ImageClip

Click here to download ImageClip and its CMakeLists.txt file. Once the tarball ImageClip.tar has been downloaded and extracted,

cd ImageClip/build

If VTK is installed:

cmake ..

If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:

cmake -DVTK_DIR:PATH=/home/me/vtk_build ..

Build the project:

make

and run it:

./ImageClip

WINDOWS USERS

Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.