GeometryFilter
Repository source: GeometryFilter
Description¶
This example demonstrates how to convert an unstructured grid to a polydata. Currently nothing is done with the resulting polydata.
Question
If you have a question about this example, please use the VTK Discourse Forum
Code¶
GeometryFilter.cxx
#include <vtkGeometryFilter.h>
#include <vtkNew.h>
#include <vtkPolyData.h>
#include <vtkSmartPointer.h>
#include <vtkUnstructuredGrid.h>
#include <vtkUnstructuredGridReader.h>
#include <vtkVertex.h>
#include <iostream>
#include <string>
namespace {
template <typename T>
vtkSmartPointer<vtkUnstructuredGrid> MakeUnstructuredGrid(vtkSmartPointer<T>);
}
int main(int argc, char* argv[])
{
  auto geometryFilter = vtkSmartPointer<vtkGeometryFilter>::New();
  if (argc < 2)
  {
    // std::cerr << "Usage: " << argv[0] << " Filename(.vtk) e.g. uGridEx.vtk "
    //          << std::endl;
    auto unstructuredGrid =
        MakeUnstructuredGrid(vtkSmartPointer<vtkVertex>::New());
    geometryFilter->SetInputData(unstructuredGrid);
  }
  else
  {
    // Create the reader for the data.
    // This is the data that will be rendered.
    std::string filename = argv[1];
    std::cout << "Loading " << filename.c_str() << std::endl;
    vtkNew<vtkUnstructuredGridReader> reader;
    reader->SetFileName(filename.c_str());
    geometryFilter->SetInputConnection(reader->GetOutputPort());
  }
  geometryFilter->Update();
  vtkPolyData* polydata = geometryFilter->GetOutput();
  std::cout << "Output has " << polydata->GetNumberOfPoints() << " points."
            << std::endl;
  return EXIT_SUCCESS;
}
namespace {
template <typename T>
vtkSmartPointer<vtkUnstructuredGrid>
MakeUnstructuredGrid(vtkSmartPointer<T> aCell)
{
  double* pcoords = aCell->GetParametricCoords();
  for (int i = 0; i < aCell->GetNumberOfPoints(); ++i)
  {
    aCell->GetPointIds()->SetId(i, i);
    aCell->GetPoints()->SetPoint(i, *(pcoords + 3 * i), *(pcoords + 3 * i + 1),
                                 *(pcoords + 3 * i + 2));
  }
  vtkNew<vtkUnstructuredGrid> ug;
  ug->SetPoints(aCell->GetPoints());
  ug->InsertNextCell(aCell->GetCellType(), aCell->GetPointIds());
  return ug;
}
} // namespace
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(GeometryFilter)
find_package(VTK COMPONENTS 
  CommonCore
  CommonDataModel
  FiltersGeometry
  IOLegacy
)
if (NOT VTK_FOUND)
  message(FATAL_ERROR "GeometryFilter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(GeometryFilter MACOSX_BUNDLE GeometryFilter.cxx )
  target_link_libraries(GeometryFilter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
  TARGETS GeometryFilter
  MODULES ${VTK_LIBRARIES}
)
Download and Build GeometryFilter¶
Click here to download GeometryFilter and its CMakeLists.txt file. Once the tarball GeometryFilter.tar has been downloaded and extracted,
cd GeometryFilter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./GeometryFilter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.