IntersectionPolyDataFilter
Repository source: IntersectionPolyDataFilter
Other languages
See (PythonicAPI)
Question
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Code¶
IntersectionPolyDataFilter.cxx
#include <vtkActor.h>
#include <vtkIntersectionPolyDataFilter.h>
#include <vtkNamedColors.h>
#include <vtkNew.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSphereSource.h>
int main(int, char*[])
{
vtkNew<vtkNamedColors> colors;
vtkNew<vtkSphereSource> sphereSource1;
sphereSource1->SetCenter(0.0, 0.0, 0.0);
sphereSource1->SetRadius(2.0);
sphereSource1->Update();
vtkNew<vtkPolyDataMapper> sphere1Mapper;
sphere1Mapper->SetInputConnection(sphereSource1->GetOutputPort());
sphere1Mapper->ScalarVisibilityOff();
vtkNew<vtkActor> sphere1Actor;
sphere1Actor->SetMapper(sphere1Mapper);
sphere1Actor->GetProperty()->SetOpacity(.3);
sphere1Actor->GetProperty()->SetColor(colors->GetColor3d("Red").GetData());
vtkNew<vtkSphereSource> sphereSource2;
sphereSource2->SetCenter(1.0, 0.0, 0.0);
sphereSource2->SetRadius(2.0);
vtkNew<vtkPolyDataMapper> sphere2Mapper;
sphere2Mapper->SetInputConnection(sphereSource2->GetOutputPort());
sphere2Mapper->ScalarVisibilityOff();
vtkNew<vtkActor> sphere2Actor;
sphere2Actor->SetMapper(sphere2Mapper);
sphere2Actor->GetProperty()->SetOpacity(.3);
sphere2Actor->GetProperty()->SetColor(colors->GetColor3d("Lime").GetData());
vtkNew<vtkIntersectionPolyDataFilter> intersectionPolyDataFilter;
intersectionPolyDataFilter->SetInputConnection(
0, sphereSource1->GetOutputPort());
intersectionPolyDataFilter->SetInputConnection(
1, sphereSource2->GetOutputPort());
intersectionPolyDataFilter->Update();
vtkNew<vtkPolyDataMapper> intersectionMapper;
intersectionMapper->SetInputConnection(
intersectionPolyDataFilter->GetOutputPort());
intersectionMapper->ScalarVisibilityOff();
vtkNew<vtkActor> intersectionActor;
intersectionActor->SetMapper(intersectionMapper);
intersectionActor->GetProperty()->SetColor(
colors->GetColor3d("White").GetData());
vtkNew<vtkRenderer> renderer;
renderer->AddViewProp(sphere1Actor);
renderer->AddViewProp(sphere2Actor);
renderer->AddViewProp(intersectionActor);
renderer->SetBackground(colors->GetColor3d("SlateGray").GetData());
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->AddRenderer(renderer);
renderWindow->SetWindowName("IntersectionPolyDataFilter");
vtkNew<vtkRenderWindowInteractor> renWinInteractor;
renWinInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renWinInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt¶
cmake_minimum_required(VERSION 3.12 FATAL_ERROR)
project(IntersectionPolyDataFilter)
find_package(VTK COMPONENTS
CommonColor
CommonCore
FiltersGeneral
FiltersSources
InteractionStyle
RenderingContextOpenGL2
RenderingCore
RenderingFreeType
RenderingGL2PSOpenGL2
RenderingOpenGL2
)
if (NOT VTK_FOUND)
message(FATAL_ERROR "IntersectionPolyDataFilter: Unable to find the VTK build folder.")
endif()
# Prevent a "command line is too long" failure in Windows.
set(CMAKE_NINJA_FORCE_RESPONSE_FILE "ON" CACHE BOOL "Force Ninja to use response files.")
add_executable(IntersectionPolyDataFilter MACOSX_BUNDLE IntersectionPolyDataFilter.cxx )
target_link_libraries(IntersectionPolyDataFilter PRIVATE ${VTK_LIBRARIES}
)
# vtk_module_autoinit is needed
vtk_module_autoinit(
TARGETS IntersectionPolyDataFilter
MODULES ${VTK_LIBRARIES}
)
Download and Build IntersectionPolyDataFilter¶
Click here to download IntersectionPolyDataFilter and its CMakeLists.txt file. Once the tarball IntersectionPolyDataFilter.tar has been downloaded and extracted,
cd IntersectionPolyDataFilter/build
If VTK is installed:
cmake ..
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./IntersectionPolyDataFilter
WINDOWS USERS
Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.