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ReadRectilinearGrid

Repository source: ReadRectilinearGrid

Description

vtkXMLRectilinearGridReader object reads the VTK XML RectilinearGrid file format.

One rectilinear grid file can be read to produce one output. Streaming is supported. The standard extension for this reader's file format is "vtr". This reader is also used to read a single piece of the parallel file format.

Other languages

See (Cxx), (CSharp)

Question

If you have a question about this example, please use the VTK Discourse Forum

Code

ReadRectilinearGrid.java

import vtk.vtkNativeLibrary;
import vtk.vtkRenderWindow;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkRenderer;
import vtk.vtkActor;
import vtk.vtkNamedColors;
import vtk.vtkXMLRectilinearGridReader;
import vtk.vtkDataSetMapper;

public class ReadRectilinearGrid
{
  // -----------------------------------------------------------------
  // Load VTK library and print which library was not properly loaded
  static 
  {
    if (!vtkNativeLibrary.LoadAllNativeLibraries()) 
    {
      for (vtkNativeLibrary lib : vtkNativeLibrary.values()) 
      {
        if (!lib.IsLoaded()) 
        {
          System.out.println(lib.GetLibraryName() + " not loaded");
        }
      }
    }
    vtkNativeLibrary.DisableOutputWindow(null);
  }
  // -----------------------------------------------------------------

  public static void main(String args[]) 
  {

    //parse command line arguments
    if (args.length != 1) 
    {
      System.err.println("Usage: java -classpath ... Filename(.vtr) e.g RectilinearGrid.vtr");
      return;
    }
    String inputFilename = args[0];

    vtkNamedColors Color = new vtkNamedColors(); 

    //Renderer Background Color
    double BgColor[] = new double[4];

    //Change Color Name to Use your own Color for Renderer Background
    Color.GetColor("Seagreen",BgColor);

    vtkXMLRectilinearGridReader reader = new vtkXMLRectilinearGridReader();
    reader.SetFileName(inputFilename);
    reader.Update();

    vtkDataSetMapper mapper = new vtkDataSetMapper();
    mapper.SetInputConnection(reader.GetOutputPort());

    vtkActor actor = new vtkActor();
    actor.SetMapper(mapper);
    actor.GetProperty().SetRepresentationToWireframe();

    // Create the renderer, render window and interactor.
    vtkRenderer ren = new vtkRenderer();
    vtkRenderWindow renWin = new vtkRenderWindow();
    renWin.AddRenderer(ren);
    vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
    iren.SetRenderWindow(renWin);

    ren.AddActor(actor);
    ren.SetBackground(BgColor);

    renWin.SetSize(300,300);
    renWin.Render();

    iren.Initialize();
    iren.Start();

  }
}