InteractorStyleTrackballActor
Repository source: InteractorStyleTrackballActor
Description¶
Move, rotate, and scale an object in 3D.
Other languages
See (PythonicAPI)
Question
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Code¶
InteractorStyleTrackballActor.py
#!/usr/bin/env python
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkInteractionStyle import vtkInteractorStyleTrackballActor
from vtkmodules.vtkRenderingCore import (
    vtkActor,
    vtkPolyDataMapper,
    vtkRenderWindow,
    vtkRenderWindowInteractor,
    vtkRenderer
)
def main():
    colors = vtkNamedColors()
    # create a rendering window and renderer
    ren = vtkRenderer()
    renWin = vtkRenderWindow()
    renWin.AddRenderer(ren)
    renWin.SetWindowName('InteractorStyleTrackballActor')
    # create a renderwindowinteractor
    iren = vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)
    style = vtkInteractorStyleTrackballActor()
    iren.SetInteractorStyle(style)
    # create source
    sphereSource = vtkSphereSource()
    # mapper
    mapper = vtkPolyDataMapper()
    mapper.SetInputConnection(sphereSource.GetOutputPort())
    # actor
    actor = vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetColor(colors.GetColor3d('Chartreuse'))
    # assign actor to the renderer
    ren.AddActor(actor)
    ren.SetBackground(colors.GetColor3d('PaleGoldenrod'))
    # enable user interface interactor
    iren.Initialize()
    renWin.Render()
    iren.Start()
if __name__ == '__main__':
    main()