HighlightBadCells
Repository source: HighlightBadCells
Question
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Code¶
HighlightBadCells.py
# !/usr/bin/env python3
# noinspection PyUnresolvedReferences
import vtkmodules.vtkInteractionStyle
# noinspection PyUnresolvedReferences
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.vtkCommonColor import vtkNamedColors
from vtkmodules.vtkCommonDataModel import (
vtkDataObject,
vtkDataSetAttributes
)
from vtkmodules.vtkFiltersCore import (
vtkThreshold,
vtkTriangleFilter
)
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkFiltersVerdict import vtkMeshQuality
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkDataSetMapper,
vtkRenderer,
vtkRenderWindow,
vtkRenderWindowInteractor
)
LOWER_THRESHOLD = 0.02
def main():
colors = vtkNamedColors()
sphere_source = vtkSphereSource()
triangle_filter = vtkTriangleFilter()
sphere_source >> triangle_filter
triangle_filter.Update()
# Create a mapper and actor.
sphere_mapper = vtkDataSetMapper()
sphere_source >> triangle_filter >> sphere_mapper
sphere_actor = vtkActor(mapper=sphere_mapper)
sphere_actor.property.color = colors.GetColor3d('MistyRose')
mesh = triangle_filter.update().output
print(f'There are {mesh.number_of_cells} cells.')
quality_filter = vtkMeshQuality(input_data=mesh)
quality_filter.SetTriangleQualityMeasureToArea()
quality_mesh = quality_filter.update().output
quality_array = quality_mesh.GetCellData().GetArray('Quality')
print(f'There are {quality_array.number_of_tuples} values.')
for i in range(0, quality_array.number_of_tuples):
print(f'value {i:2d} : {quality_array.GetValue(i):0.6f}')
select_cells = vtkThreshold(lower_threshold=LOWER_THRESHOLD, input_data=quality_mesh)
select_cells.SetThresholdFunction(vtkThreshold.THRESHOLD_LOWER)
select_cells.SetInputArrayToProcess(0, 0, 0, vtkDataObject.FIELD_ASSOCIATION_CELLS, vtkDataSetAttributes.SCALARS)
select_cells.update()
bad_values = dict()
for i in range(0, quality_array.number_of_tuples):
val = quality_array.GetValue(i)
if val <= LOWER_THRESHOLD:
bad_values[i] = val
print(f'Number of values <= {LOWER_THRESHOLD} : {len(bad_values)}')
for k, v in bad_values.items():
print(f'value {k} : {v:0.6f}')
ug = select_cells.output
# Create a mapper and actor.
mapper = vtkDataSetMapper(input_data=ug)
actor = vtkActor(mapper=mapper)
actor.property.SetRepresentationToWireframe()
actor.property.line_width = 5
actor.property.color = colors.GetColor3d('Red')
# Create a renderer, render window, and interactor.
renderer = vtkRenderer(background=colors.GetColor3d('SlateGray'))
render_window = vtkRenderWindow(window_name='HighlightBadCells')
render_window.AddRenderer(renderer)
render_window_interactor = vtkRenderWindowInteractor()
render_window_interactor.render_window = render_window
# Add the actors to the scene.
renderer.AddActor(actor)
renderer.AddActor(sphere_actor)
# Render and interact.
render_window.Render()
render_window_interactor.Start()
if __name__ == '__main__':
main()